-LG-HeadwoundMcGee (old)
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- Active Posts:
- 3 (0.02 per day)
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- Server Setup and Support (3 posts)
- Joined:
- 03-November 09
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Dec 10 2009 06:24 PM- Currently:
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In Topic: Gravity
Posted 10 Dec 2009
trident, on 08 December 2009 - 07:55 PM, said:server.cfg add this line
set g_grav 200
so when your server rstarts, crashes, shutsdown no matter what when it comes back to live your grav will auto go to 200.
Every time a map cycles, gravity gets reset to 800 after all other config variables are set. I don't know why this is the case, but it is.
There are some scripts that poll a server and when they detect that the map has changed, they issue an rcon command to set gravity. I use BigBrotherBot and its configmanager plugin to set gravity after a map change and it works perfectly everytime. With configmanager, you can specify configs for each map, gametype, or overall.
-LG-HeadwoundMcGee LowGravityUrt.com -
In Topic: Need advice for inexpensive clan server hosting -- possibly dedicated?
Posted 15 Nov 2009
Since I posted this originally, I've decided to test something out. I now have UrT running on a VPS from linode.com. I've only had 6 ppl on at one time so far, but I've been watching the cpu/disk/network graphs to get an idea if it'll work OK.
So far, it looks like my CPU utilization peaks at 9%, network is next to nothing and HD access is non-existent. None of the players have reported issues w/ the netgraph. I'm getting b3 running on it now, and as soon as I do, I'll let it run for several days and get my clan mates to hammer it.
If this works, I can probably get their smallest package at @$20/month for each server I want to run. I don't think I'll run over the bandwidth allotted if I have map downloads come from another location.
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