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DuTchEr95 (old)

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Active Posts:
409 (1.85 per day)
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Map / Funstuff Design Support (306 posts)
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11-August 09
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User is offline Feb 16 2010 09:01 AM
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Icon   DuTchEr95 (old) For telling me handy stuff of mapping/modelling tell me !

Topics I've Started

  1. Compiling Stuck?

    Posted 5 Jan 2010

    I just renewed textures with shaders to every brush (first selected everything and clicked on caulk)
    and then applied every texture again on every brush
    and then i tried to compile but it got stuck at 1 position a position where it normally should go to XXX leafs filled
    but it didn't go to there...

    it got stuck after block size ( 0 0 0 )

    and i waited for hours! but still nothing...
    can someone help me
    was it something when pressing the caulk with everything selected? was it something when re compiled
    or was it something with the shaders and textures?

    ps: i just pressed i to select everything and clicked caulk (even entitys were selected does that matter too?)

    Posted Image

    please help how to fix it?
  2. Func_Group With Detail, Make It Shown In Minimap, How?

    Posted 5 Jan 2010

    How to make a func_group that is detail shown in minimap, when i do that i only see the box around it shown in minimap.
    btw is it possible to do that? or is there a tricky thing that i have to know?
    or doesn't it matter if i make a func_group detail or structual? or is there a key in the func_group i have to fill in
    i know that you can't make entity detail but a func_group how is it with that?

    someone can help ?
    so i want to know how to make them shown in minimap (func_group brushes while they are detail)
  3. Key: Angles, how it works?

    Posted 27 Dec 2009

    Hey i'm confused with the angles key like in target_push

    what does it do ?
    how to use it?

    if i put angles 2 5 what does it do then?
    or angles -5 -488 what does that do i need a little tutorial about this please
  4. Sound problem

    Posted 23 Dec 2009

    hi

    i was working on my map and added 2 more target_speakers with both the same sound but different from other target_speakers

    just only 2 !

    and if i test it in game the game crashes if i get in the way of the sounds
    it gives me the little screenie from windows that says that something went wrong you know?

    send report ect..

    so why i can't even add 2 more target_speakers
    even when i delete 2 other target_speakers from other positions its the same..

    very strange i want to hear the music but it crashes urban terror for some reasons is there a limit on target_speakers??
  5. 2 errors while compiling to bsp.

    Posted 19 Dec 2009

    the 2 errors i got are:
    Posted Image

    and

    Posted Image

    was just compiling with BSP Vis -fast Light -fast. like i always do!
    and then i got 2 errors... why? what is wrong?

    someone can help me ?

    when i compile with -meta it works... no errors but very long on writing the .prt file...

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2009 years old
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January 1, 1
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