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DuTchEr95 (old)

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Old accounts
Active Posts:
409 (1.89 per day)
Most Active In:
Map / Funstuff Design Support (306 posts)
Joined:
11-August 09
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1,192
Last Active:
User is offline Feb 16 2010 09:01 AM
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Icon   DuTchEr95 (old) For telling me handy stuff of mapping/modelling tell me !

Posts I've Made

  1. In Topic: ut4_If Jumps

    Posted 13 Feb 2010

    looks pretty cool :D

    looks a bit like funnyjumps :P not really... but a bit

    but it is great for a first creation :)
  2. In Topic: I Can'T Load Textures :(

    Posted 21 Jan 2010

    go to file> project settings > choose quake ||| arena modification > typ in the box: q3ut4 > restart gtk radiant and look again
  3. In Topic: Compiling Stuck?

    Posted 6 Jan 2010

    well yea it is the problem i thought!

    when you select everything and you click on that little caulk button in gtk radiant to make everything caulk
    everything becomes structual! and then i had to make everything detail again and then it worked no more long compile :D

    FIXED!
  4. In Topic: Func_Group With Detail, Make It Shown In Minimap, How?

    Posted 6 Jan 2010

    brushes...

    btw i made around every icyjump a hollow box (because you get teleported each time) and i made around everything a hollow box too..
    now i know that you can't make the hollow box around everything detail because it will leak
    but does it matter if i make the boxes around the icyjumps detail?
    i only see that boxes around the icyjumps in minimap shown... i want everything shown
  5. In Topic: Compiling Stuck?

    Posted 6 Jan 2010

    View Postsome-god, on 05 January 2010 - 08:51 PM, said:

    Don't think that is it, since i tested that out on my map a few times and had no issues.

    yes it isn the blocksize

    Btw can it be that when you select everything and you click on caulk that everything is back strucual?
    because i saw that nothing was detail anymore... so i made everything back detail and it was fixed...

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Age:
2009 years old
Birthday:
January 1, 1
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