/bind mouse2 "ut_weaptoggle grenades; wait 8; +attack; -attack ; ut_weaptoggle primary"
Thanks much
This post has been edited by _nSS: 19 November 2009 - 04:27 AM
Posted 19 November 2009 - 06:59 AM
//GRENADE SCRIPT// set nade_start "vstr nade_echo ; vstr nade_Type_Auto; wait 10; +attack; wait 8" set nade_end "-attack; wait 8; vstr my_weapon" //bind KEY "+vstr nade_start nade_end" //GRENADE TOGGLE// set nade_HE "set nade_Type_Auto weapon 11; set nade_Type vstr nade_SMOKE ;vstr sfx1 ;set nade_echo ut_echo ^0[^6HighExplosiv^0]^2-->^8(^2'^8) ;vstr nade_echo" set nade_SMOKE "set nade_Type_Auto weapon 13; set nade_Type vstr nade_HE ;vstr sfx1 ;set nade_echo ut_echo ^0[^6SmokeNade^0]^2-->^8(^2'^8) ;vstr nade_echo" set sfx1 "play sound\items\use_medkit" set nade_Type "vstr nade_HE" vstr nade_HE //bind KEY "vstr nade_Type" //WEAPTOGGLES// set weapPrimary "ut_weaptoggle primary ; set my_weapon vstr weapPrimary" set weapSecondary "ut_weaptoggle secondary ; set my_weapon vstr weapSecondary" set weapSidearm "ut_weaptoggle sidearm ; set my_weapon vstr weapSidearm" set my_weapon "vstr weapPrimary" //bind KEY "vstr weapPrimary" //bind KEY "vstr weapSecondary" //bind KEY "vstr Sidearm"
Posted 19 November 2009 - 02:27 PM
ObScUrE, on 19 November 2009 - 05:59 AM, said:
//GRENADE SCRIPT// set nade_start "vstr nade_echo ; vstr nade_Type_Auto; wait 10; +attack; wait 8" set nade_end "-attack; wait 8; vstr my_weapon" //bind KEY "+vstr nade_start nade_end" //GRENADE TOGGLE// set nade_HE "set nade_Type_Auto weapon 11; set nade_Type vstr nade_SMOKE ;vstr sfx1 ;set nade_echo ut_echo ^0[^6HighExplosiv^0]^2-->^8(^2'^8) ;vstr nade_echo" set nade_SMOKE "set nade_Type_Auto weapon 13; set nade_Type vstr nade_HE ;vstr sfx1 ;set nade_echo ut_echo ^0[^6SmokeNade^0]^2-->^8(^2'^8) ;vstr nade_echo" set sfx1 "play sound\items\use_medkit" set nade_Type "vstr nade_HE" vstr nade_HE //bind KEY "vstr nade_Type" //WEAPTOGGLES// set weapPrimary "ut_weaptoggle primary ; set my_weapon vstr weapPrimary" set weapSecondary "ut_weaptoggle secondary ; set my_weapon vstr weapSecondary" set weapSidearm "ut_weaptoggle sidearm ; set my_weapon vstr weapSidearm" set my_weapon "vstr weapPrimary" //bind KEY "vstr weapPrimary" //bind KEY "vstr weapSecondary" //bind KEY "vstr Sidearm"


Posted 19 November 2009 - 03:15 PM