Quote
BludShoT' date='18 November 2009 - 10:37 PM' timestamp='1258580277' post='244047']
[..] but knowing that the league was run by reputable people and had good support of the community would.
Well knowing that the league is run by somebody who know what he's doing is good but you must remember that it depends a lot on people who are actually partecipating.
If I'm running a league I can't really assure that every match is gonna be played and every team is going to show up for it. I can't do anything more than putting up a rule for forfait if a team doesn't show up...
Also I was surprised to know that leagues are a lot "homemade". By that I mean that teams have to agree to a time and date and also they have to agree on a server to play on. That leaves a very small control on them.
Sure there are demos, screenshots and rules but the quality of a league also relies on the clans that are actually partecipating, imho.
----------
However, back on topic.
This is a good topic for me as I was thinking about something like this for Daily 'Nade but also I think your formula wouldn't work.
I have a good experience in game industry and for what I saw the success of events and tournaments relies a lot on the company that is producing the game. For example at the latest "YuGi-Oh" nationals (Don't worry I don't play that fraking thing) there where prices for everyone (small prices, even for the last guy), side events with interesting prices, gadgets, bonus stuff and a lot of other things going on.
Creating a Modern Warfare 2 event would be easier as you could give away posters, mousepads, gadgets, steam stuff, hardware and so on.
Having a sponsor is a must.
In our case is different since the Company that produces the game has no money (like us). A successful event is an event where the guy that begun yesterday can get back to his home with his hands full of prices and with a lot of fun and the pro player can get home with his hands full of prices and with a lot of fun.
IDK if I explained it well but that's the point. Everybody should have fun, everybody should get something (a lot for the first prize and gadgets or other stuff for the last guy).
Also paying a registration fee and then facing [51] in the first match is just upsetting for a newbie clan.
There could be some sort of a world ranking system (idk if passport has gonna have that) that updates every time a clan war (even frendly) is made. This could going on for the majority of the season and then at the end of the season you could build up gropus from that (like a top tier group with the first 10 clans, a mid tier group with the next 10 clans and so on) and let them compete.
That way you could have 4 or 5 groups with a similar level of skill and give prizes to everybody that gets first, second or third in their group. Then at the end of the group "finals" the ranking resets to 0.
This could be interesting but again you should give away a lot of prizes.. not to mention that an average team is about 7 players (5 players + 2 subs) and you should give interesting prices to everyone of them (giving 10 bucks each is just ridicolous).
I hope that in the future we could build something like this.