Knife Scripting
Trying to make a knife script to mimic cod4 style.
#1
Posted 17 November 2009 - 10:23 AM
bind e "ut_weaptoggle knife primary; wait; wait; +attack; wait; wait; ut_weaptoggle primary"
P.S Yes I have tried adding more waits but I'm not sure that is the right thing to do.
P.P.S I also would like it to change back to the weapon I was previously holding so if I was holding a sidearm it swaps back to that or if I was holding secondary etc but I'm not sure how to do this. It's not a major issue and I don't mind not having that function. It just would be nice is all.
#2
Posted 17 November 2009 - 01:33 PM
\bind e "ut_weaptoggle knife; wait 8; +attack; wait 100; -attack ; ut_weaptoggle primary"
There's no way (that I know of) to get back to your previously selected weapon.
#3
Posted 17 November 2009 - 06:13 PM
set weapPrimary "ut_weaptoggle primary ; set my_weapon vstr weapPrimary" set weapSecondary "ut_weaptoggle secondary ; set my_weapon vstr weapSecondary" set weapSidearm "ut_weaptoggle sidearm ; set my_weapon vstr weapSidearm" set my_weapon "vstr weapPrimary"
then you can change this line to.
bind e "ut_weaptoggle knife; wait 8; +attack; wait 100; -attack ;
#4
Posted 17 November 2009 - 06:31 PM
#5
Posted 17 November 2009 - 10:07 PM
#7
Posted 23 November 2009 - 08:00 PM
Only 1 stroke with a knife is no good. How fast can you click ?;p
(I think a nade script is also no good, it's a wuss to break off cooking the nade, but that's another story/thread)
There is another point:
it is the most effective weapon to get 50 kills in 4 minutes - once FFA in Shootingrange
This post has been edited by klabauterman (unas): 23 November 2009 - 08:03 PM
#8
Posted 24 November 2009 - 08:38 AM
klabauterman (unas), on 23 November 2009 - 02:00 PM, said:
Only 1 stroke with a knife is no good. How fast can you click ?;p
(I think a nade script is also no good, it's a wuss to break off cooking the nade, but that's another story/thread)
There is another point:
it is the most effective weapon to get 50 kills in 4 minutes - once FFA in Shootingrange
Glow hacks FTW!
#9
Posted 24 November 2009 - 08:40 AM
That's the weird unlocked cvar/hack that he may be using. It could also be a weird glitch in UrT. Would explain the kill/death ratio though.
This post has been edited by GT-Rick: 24 November 2009 - 09:08 AM
#11
Posted 24 November 2009 - 05:24 PM
ZKAT8IT, on 24 November 2009 - 08:38 AM, said:
Ahahaha, I guess a lot of guys thought that too!
I wish I had a demo of that game.
I think it's an 18 player server and the server was full when the game started!
Lotsa noobs without helmets...
in Firing rage all player spawn in one chamber, it is CROWDED
Imagine: you spawn, just switch to to knife and get in position with respawn protection and right in front of you are 3 blank heads of not so fast guys
how fast can you slice 3 times?
lol, I was on rampage jumping and slashing arms, vests, torsos, legs, heads n helmets sometimes with every slice (!) and stealing a lot of kills
btw, note the rate of 0.45 (18 kills out of 40 hs) and 50 kills in 4 minutes (23 respawns) is about 1 kill in 3.42-4.6s on avg
again: how fast can you click?
muhahaha, it was not Major Damage but Total Carnage and for carnage I play ffa
I use nvg sometimes with the psg for ffa (rarely with autos in teamplay) but have never experienced any glitch like in that demo.
kind of waste like the nvg itself (for teamplay), it's hard to tell the difference of red n blue, rofl.
#13
Posted 24 November 2009 - 11:48 PM
Also whats the cvar ^.^
48 65 79 20 6e 30 30 62 73 20 69 74 27 73 20 50 72 6f 66 20 53 70 61 7a 2e 20 54 68 65 20 62 65 73 74 20 70 72 6f 67 72 61 6d 6d 65 72 2f 64 65 73 69 67 6e 65 72 2f 67 61 6d 65 72 2f 77 72 69 74 65 72 20 6f 6e 20 74 68 65 20 77 65 62 2e 20 54 68 65 20 66 61 63 74 20 74 68 61 74 20 79 6f 75 20 64 65 63 6f 64 65 64 20 74 68 69 73 20 6d 65 61 6e 73 20 79 6f 75 20 68 61 76 65 20 6e 6f 20 6c 69 66 65 21 20 53 65 6e 64 20 6d 65 20 74 68 65 6d 20 6d 65 73 73 61 67 65 20 2a 4c 49 46 45 2a 20 74 6f 20 67 65 74 20 61 20 66 72 65 65 20 73 6f 6d 65 74 68 69 6e 67 20 3b 29 (HINT: Coded in Hexadecimal ;) )



















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