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ut4_facade_b4 [BETA] Rate Topic: ****- 5 Votes

#1 User is offline   QA Delirium Icon

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Posted 04 November 2009 - 10:16 PM

I present to you my latest piece of work.

http://www.urbanterr...iew/fac_015.jpg
http://www.urbanterr...iew/fac_016.jpg
http://www.urbanterr...iew/fac_017.jpg


Link to ut4_facade_b4

Enjoy

This post has been edited by Delirium: 19 February 2010 - 09:06 AM


#2 User is offline   websey (old) Icon

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Posted 04 November 2009 - 10:27 PM

Very nice mate :)

The textures look awesome as always :)
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#3 User is offline   QA RS| SubJunk Icon

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Posted 04 November 2009 - 10:43 PM

Gonna be sweet

#4 User is offline   XslauGt8 (old) Icon

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Posted 04 November 2009 - 11:36 PM

Lookin good Del. Love your work. 8)
Ximun | www.clankma.net | ximun@clankma.net

#5 User is offline   HORSE-A-F (old) Icon

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Posted 05 November 2009 - 12:27 AM

very nice, i cant wait
another skybox will be nice too

#6 User is offline   FS s.e.t.i. Icon

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Posted 05 November 2009 - 12:28 AM

looks cool Del
Cheers... s.e.t.i.

#7 User is offline   QA Delirium Icon

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Posted 05 November 2009 - 02:42 AM

View PostHAF, on 05 November 2009 - 12:27 PM, said:

another skybox will be nice too


yea i was thinking the same thing too, but this one seems to complement the textures alot and saves me 8mbs of packaging if i were to choose my other one ;)

This post has been edited by Delirium: 05 November 2009 - 02:42 AM


#8 User is offline   renegade (old) Icon

Posted 05 November 2009 - 02:51 AM

looks like a really fun ts/ctf map!!
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Quote

playing against bots its just like masturbation even when you feel good about it, you think of how low life you are.

PM for lockerz or jackthreads invites!

#9 User is offline   |fn| Anomaly Icon

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Posted 05 November 2009 - 03:40 AM

jumps? ^^
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#10 User is offline   krasus (old) Icon

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Posted 05 November 2009 - 03:20 PM

this looks to be another masterpiece del :laugh: great work m8
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#11 User is offline   Fleuv Icon

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Posted 05 November 2009 - 03:37 PM

You got a warning for making to much nice maps dude, what build do you use? :( I hate it that I can't map now for a hole time. Untill sunday I'm back with making my city map :) but it looks a little bit empty (maybe because its in wip), but go on!

#12 User is offline   QA Delirium Icon

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Posted 06 November 2009 - 05:56 AM

Beta released. see first post

#13 User is offline   Yas Icon

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Posted 06 November 2009 - 11:08 AM

tohunga looks miles better, but the layout of this one might be interesting, may need to test it out and see with players.

#14 User is offline   QA Slackin Icon

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Posted 06 November 2009 - 11:57 AM

looks nice, I uploaded it to ProTestServer and Deaths TDM, but won't be on autodownload till later today, and I found a bug, posted it on the forums http://protestserver...hp?showtopic=60
There are those who play urt, and then there are those who are UrT players.

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#15 User is offline   B3e (old) Icon

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Posted 06 November 2009 - 11:57 AM

Tested in CTF, with 8/10 players :
- Great design, reminds me casa / mandolin, <3.
- Fast map, easy jumps to cap the flag.
- Good thing you made some semi-levels (stairs, just 1 walljump to reach the upper level, etc...)
- Some missing textures with the candelas though (location : "shades")
- Maybe reds have an advantage on blues regarding the speed to cap a flag, but blues have better spots to defend imo.

So keep the good job, it's really a nice map :)

This post has been edited by B3e: 06 November 2009 - 12:36 PM

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