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New Benelli M4 Videos and more Rate Topic: ***** 1 Votes

#61 User is offline   Nonus (old) Icon

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Posted 10 November 2009 - 09:39 PM

Looks very nice.

However, do they even make a left handed version of the shotgun? Also I understand that the animations isn't finished yet but why the cocking of the bolt after loading a round? If there is already a round in the chamber and you cock the bolt the round will eject.

If this is already posted somewhere just slap me across the face and tell me to leave :D
HERE LIES LESTER MOORE. FOUR SLUGS FROM A 44. NO LES. NO MORE.
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#62 User is online   |it| Genesis Icon

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Posted 11 November 2009 - 04:37 PM

View PostCheezeyWeezey, on 10 November 2009 - 09:04 PM, said:

I think he was being sarcastic about how both the M4A1 and the LR300 are the same gun, and how it's ironic for the dev team to make sure that the shotguns are different, while the M4A1 and LR300 remain the same weapon.


I'm glad someone got it...
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#63 User is offline   Yas Icon

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Posted 11 November 2009 - 07:30 PM

View PostValentine, on 10 November 2009 - 04:33 PM, said:

Some good ideas, however you gotta remember, people are getting SHOT. They're more likely to fall backwards


except in real life you arent, especially if you are moving forwards... you should really collapse downwards.
but i guess this is hollywood, so we gotta fly backwards 5 meters

is there an M4 sidearm? i want to be totally kitted out in M4ness...

#64 User is offline   FS Frankie V Icon

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Posted 11 November 2009 - 08:12 PM

View PostCheezeyWeezey, on 10 November 2009 - 01:04 PM, said:

I think he was being sarcastic about how both the M4A1 and the LR300 are the same gun, and how it's ironic for the dev team to make sure that the shotguns are different, while the M4A1 and LR300 remain the same weapon.


Well the reason is simple. There is now the opportunity to make changes and since the Benelli is a new addition to the weapons load out why not make it different?

It’s a case of how things are now with out the benefit of knowing how things will be.

#65 User is offline   Majorheretic Icon

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Posted 15 November 2009 - 01:53 AM

I'm guessing that firing a slug is certainly more accurate than buckshot. Have we any indication on the spread factor as of yet? I want it like the Beretta XD Shotgun sniping
URBAN TERROR IS NOT COD6
AKGRIZZLY: UrT devs slaved over boiling PCs in a crawl space full of rabid monkeys with no food, for no pay all so we could rawk peeps with l337 remington skills
M0usep0d: I got stuck with the slow, heavy, weak, balding model.
Djschuby: I have the best suggestion of all; Don't allow noobs to post in the bug report and suggestions forum.

#66 User is offline   fda| ObScUrE Icon

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Posted 16 November 2009 - 02:33 AM

I watched now a video from css... and I like the animation from the M3 @ 5:42 because it gives some power to the shotgun with the pumping and how he turns the weapon up but the M4 is only automatic I don't know how you could give some aggressiveness to it. :/

http://www.dailymoti...ed-2_videogames

This post has been edited by ObScUrE: 16 November 2009 - 02:35 AM

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#67 User is offline   Sirmimer Icon

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Posted 16 November 2009 - 12:58 PM

View PostObScUrE, on 16 November 2009 - 01:33 AM, said:

I watched now a video from css... and I like the animation from the M3 @ 5:42 because it gives some power to the shotgun with the pumping and how he turns the weapon up but the M4 is only automatic I don't know how you could give some aggressiveness to it. :/

http://www.dailymoti...ed-2_videogames


If that dude is not wallhacking then wow, urt aimers would get raped in CSS lol.

*Srry off topic : x

#68 User is offline   sC` some-god Icon

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Posted 17 November 2009 - 01:59 PM

Please please please remove the flying death animation, just let the poor guy fall down. It just looks so ridiculous and the landing always looks messed up, people lying down on walls etc...  

Think about playing around in water, when your hitting the water with the wide of your palm then you are pushing the water down and there is a lot of resistance. But when you hit the water with the thin side of your hand then the water is pushed to the side and there is a lot less resistance.

If you are shooting a bean bag through that shotgun i am sure there would be force to push him back on impact, just like a palm in water. But a bullet is small and pointed or round, so it pushes the flesh to the sides. So there is almost no force pushing him back.




But meh, it just looks really ugly and there is no better reason than that  :laugh:


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#69 User is offline   satiable Icon

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Posted 17 November 2009 - 03:19 PM

View Postsome-god, on 17 November 2009 - 05:59 AM, said:

It just looks so ridiculous and the landing always looks messed up, people lying down on walls etc...  


Nah don't get rid of that. That's a "feature" which makes for some great screenshots. :laugh:

#70 User is offline   Freedosbot (old) Icon

Posted 29 November 2009 - 07:03 PM

View PostNonus, on 10 November 2009 - 08:39 PM, said:

Looks very nice.

However, do they even make a left handed version of the shotgun? Also I understand that the animations isn't finished yet but why the cocking of the bolt after loading a round? If there is already a round in the chamber and you cock the bolt the round will eject.

If this is already posted somewhere just slap me across the face and tell me to leave :D


He probably was reloading then thought the enemy was coming so stopped, then when there wasn't anymore started loading it again.

#71 User is offline   Darkknight Icon

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Posted 03 December 2009 - 01:07 AM

omg franky please use the nade kill animation at the end of this video!!! http://www.dailymoti...ed-2_videogames

and could you make a really cool (not flipping) animation for a knife kill.

#72 User is offline   Vortex (old) Icon

Posted 04 December 2009 - 01:59 AM

View PostObScUrE, on 15 November 2009 - 08:33 PM, said:

I watched now a video from css... and I like the animation from the M3 @ 5:42 because it gives some power to the shotgun with the pumping and how he turns the weapon up but the M4 is only automatic I don't know how you could give some aggressiveness to it. :/

http://www.dailymoti...ed-2_videogames


I want to jerk off to that video. WOW. SO many good multi-frags.

Quote

<iCu|sodtheone> HELLLLLLLOOOOOOOOO BABY
<_FatChick> oh hey. I was fraggin
<_FatChick> FYI im not fat or a chick
<iCu|sodtheone> OH :(
<iCu|sodtheone> y must u crush my dreams?

#73 User is offline   Majorheretic Icon

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Posted 04 December 2009 - 05:19 AM

View Post_vortex, on 04 December 2009 - 10:59 AM, said:

I want to jerk off to that video.

oooooooook then CSS fetish. You do that
URBAN TERROR IS NOT COD6
AKGRIZZLY: UrT devs slaved over boiling PCs in a crawl space full of rabid monkeys with no food, for no pay all so we could rawk peeps with l337 remington skills
M0usep0d: I got stuck with the slow, heavy, weak, balding model.
Djschuby: I have the best suggestion of all; Don't allow noobs to post in the bug report and suggestions forum.

#74 User is offline   Vortex (old) Icon

Posted 04 December 2009 - 07:44 PM

Quote

Major_Dan' date='03 December 2009 - 11:19 PM' timestamp='1259900387' post='245828']
oooooooook then CSS fetish. You do that


I did. Twice.

Quote

<iCu|sodtheone> HELLLLLLLOOOOOOOOO BABY
<_FatChick> oh hey. I was fraggin
<_FatChick> FYI im not fat or a chick
<iCu|sodtheone> OH :(
<iCu|sodtheone> y must u crush my dreams?

#75 User is offline   Majorheretic Icon

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Posted 05 December 2009 - 03:21 AM

View Post_vortex, on 05 December 2009 - 04:44 AM, said:

I did. Twice.

okokokok, nooooot needed
URBAN TERROR IS NOT COD6
AKGRIZZLY: UrT devs slaved over boiling PCs in a crawl space full of rabid monkeys with no food, for no pay all so we could rawk peeps with l337 remington skills
M0usep0d: I got stuck with the slow, heavy, weak, balding model.
Djschuby: I have the best suggestion of all; Don't allow noobs to post in the bug report and suggestions forum.

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