Urban Terror Forums: New Benelli M4 Videos and more - Urban Terror Forums

Jump to content

  • (5 Pages)
  • +
  • « First
  • 2
  • 3
  • 4
  • 5
  • You cannot start a new topic
  • You cannot reply to this topic

New Benelli M4 Videos and more Rate Topic: ***** 1 Votes

#46 User is offline   satiable (old) Icon

  • Passport: MayheM_old
  • Joined: 19-March 08
  • Posts: 1,492
  • LocationColdland

Posted 07 November 2009 - 06:08 AM

View Postprofspaz, on 05 November 2009 - 09:37 PM, said:

i got lost (:D) alot.


That's cuz you haven't spent enough time on it.

View PostFrankie V, on 05 November 2009 - 11:52 PM, said:

the Benilli will be firing slugs


Posted Image

#47 User is offline   FS H0i Icon

  •   FS dev   
    Modeler

    newbie player
  • Passport: h0i
  • Country:
  • Joined: 30-January 10
  • Posts: 499

Posted 07 November 2009 - 01:48 PM

View PostFrankie V, on 06 November 2009 - 04:19 AM, said:

Well let’s see what Hoi can do with the texturing. ;)


:roll:

Maybe flash nades should get a different model? So you know it's a flash nade before it goes off? Or maybe a different sound when it falls on the ground?

#48 User is offline   .um H3NRY Icon

  • newbie player
  • Passport: h3nry
  • Main tag: .um
  • Joined: 28-February 10
  • Posts: 2,706

Posted 07 November 2009 - 03:07 PM

i think the flash nades should continue to "squeek" like a camera flash charging while it is being thrown and untell it actually explodes.
example sound... quite loud but this is what i mean
http://www.freesound...le.php?id=16462

#49 User is offline   Yas Icon

  • newbie player
  • Passport: yas
  • Country:
  • Joined: 28-February 10
  • Posts: 1,169

Posted 07 November 2009 - 03:59 PM

yeh, a different model would be nice... and maybe more distinctive colours to distinguish... although it might be hard to see what it is when it's flying thru the air past you.

#50 User is offline   Bomak (old) Icon

  • Passport: Bomak_old
  • Joined: 14-January 09
  • Posts: 16

Posted 07 November 2009 - 08:06 PM

Honestly in my opinon, the flashbang would be WAY to overpowered if you are able to cook it, honestly, don't add flash cooking D:

#51 User is offline   yumcax (old) Icon

  • Passport: adamw_old
  • Joined: 08-February 09
  • Posts: 116

Posted 08 November 2009 - 06:41 AM

I would love it if the M4 was a primary. Maybe buckshot for secondary and slugs for primary?
Posted Image

#52 User is offline   Yas Icon

  • newbie player
  • Passport: yas
  • Country:
  • Joined: 28-February 10
  • Posts: 1,169

Posted 08 November 2009 - 02:23 PM

View PostBomak, on 07 November 2009 - 07:06 PM, said:

Honestly in my opinon, the flashbang would be WAY to overpowered if you are able to cook it, honestly, don't add flash cooking D:



lol, imagine smoke cooking... just run around in a cloud of smoke. lols.

#53 User is offline   [TDGS] Spetsnaz (old) Icon

Posted 09 November 2009 - 06:41 PM

View PostFrankie V, on 06 November 2009 - 08:52 AM, said:

Well the Benilli will be firing slugs instead of shot and for testing purposes the specifications is through the roof. :D


So then would it be logical to assume the Benelli won't have a spread pattern like the SPAS and instead handle more like a large DE? If so, then I love it.
Posted Image

#54 User is offline   FS Frankie V Icon

  •   FS dev   
    Lead Animator

    well known player
  • Passport: frankiev
  • Country:
  • Joined: 10-January 10
  • Posts: 665

Posted 09 November 2009 - 07:44 PM

Quote

Spetsnaz' date='09 November 2009 - 10:41 AM' timestamp='1257788506' post='242876']
So then would it be logical to assume the Benelli won't have a spread pattern like the SPAS and instead handle more like a large DE? If so, then I love it.


Well that’s the idea. No point in having yet another shotgun that has more or less the same design specification.

#55 User is online   |it| Genesis Icon

  • newbie player
  • Passport: genesis
  • Main tag: |it|
  • Country:
  • Joined: 28-February 10
  • Posts: 772

Posted 09 November 2009 - 08:27 PM

View PostFrankie V, on 09 November 2009 - 07:44 PM, said:

Well that’s the idea. No point in having yet another shotgun that has more or less the same design specification.


this is the shotgun thread, not the m4=lr thread, or did I take a wrong turn at RnR?

This post has been edited by Genesis: 09 November 2009 - 08:28 PM


#56 User is offline   pnk| 20eazykills Icon

  • newbie player

Posted 09 November 2009 - 09:02 PM

Benelli M4 Shotgun?
Posted Image

#57 User is offline   .um H3NRY Icon

  • newbie player
  • Passport: h3nry
  • Main tag: .um
  • Joined: 28-February 10
  • Posts: 2,706

Posted 09 November 2009 - 09:36 PM

View PostGenesis, on 09 November 2009 - 12:27 PM, said:

this is the shotgun thread, not the m4=lr thread, or did I take a wrong turn at RnR?

what.... are... you ... talking .... about?

lol. m4=shotgun / m4a1=rifle the two m4s will get confusing when talking to someone who doesnt play other games with either of the two lol

#58 User is offline   Valentine (old) Icon

  • Passport: Valentine_old
  • Joined: 10-November 09
  • Posts: 3
  • LocationNew York

Post icon  Posted 10 November 2009 - 05:33 PM

Wow. That's some great stuff there. The M4 looks great, and I'm really liking how it looks like it could be used as a primary . . . always loved shotguns, in every game, and UrT is no exception :)

As for the dude who watched it frame by frame with meticulous comments . . . get a life man. Seriously.


View Postxor-kenny, on 06 November 2009 - 09:15 PM, said:

IDEAS FOR ANIMATIONS I GUESS:
SHOTGUN: do a crazy animation, where like both legs and arms are in the forward(opposite) direction of where the body is flying and then falling down.
M4/LR: Falls down backwards with perhaps one knee slightly higher then the other when lying down.
DE/Pistol: Falls down on two knees, then tips over?
Grenade: The current shotgun animation lol
Knife: De animation?


Some good ideas, however you gotta remember, people are getting SHOT. They're more likely to fall backwards -- but that idea seems to work best for the knife only. The Grenade one seems fine as it is.

anyways, awesome stuff going on there I'm sure. Can't wait for 4.2.

Thanks for letting us get a glimpse! :)
[Paladin]Valentine[WAP]
Posted Image
Posted Image

#59 User is offline   CheezeyWeezey (old) Icon

Posted 10 November 2009 - 09:04 PM

View PostH3NRY, on 09 November 2009 - 08:36 PM, said:

what.... are... you ... talking .... about?

lol. m4=shotgun / m4a1=rifle the two m4s will get confusing when talking to someone who doesnt play other games with either of the two lol


I think he was being sarcastic about how both the M4A1 and the LR300 are the same gun, and how it's ironic for the dev team to make sure that the shotguns are different, while the M4A1 and LR300 remain the same weapon.

#60 User is offline   Ender (old) Icon

  • Passport: Ender_old
  • Joined: 24-July 09
  • Posts: 4

Posted 10 November 2009 - 09:39 PM

I know this could be considered ridiculously gratuitous, but could people just asplode when they get naded? Like the current bomb mode animation maybe.

  • (5 Pages)
  • +
  • « First
  • 2
  • 3
  • 4
  • 5
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users