Urban Terror for Wii/Xbox/PS3 (UrT-Xtend)
#1
Posted 04 September 2009 - 04:30 AM
Hey all UrT fans!
New Project called: UrT-Xtend
I would like to announce my plans for moving UrT to other gaming platforms. I currently have a working Wii version, with a demo video coming soon. Before I get to into programming/modding I would like to get a "head count" for who's interested in what platforms. Just reply with what platform you want it on and I'll start on the most wanted.
More To Come...
Andrei Z.
UNamed Death
In-Game Name: >WF<KillerPenguin
News updates on this project at http://teamwolf.co.cc/ (see sub-forum X-Tend)
DISCLAIMER: THIS PROJECT IS IN NO WAY RELATED WITH THE INTENTIONS OF Frozen Sand Inc. THE VIEWS OF THE DEVELOPERS IN NO WAY REFLECT THAT OF Frozen Sand Inc. THIS PROJECT IS ONLY FOR THE ADVANCEMENT OF URT. IN NO WAY WILL CHARGES FOR THE PROJECT HEREIN DESCRIBED BE INFLICTED. ALL DEVELOPMENT UNDER THIS PROJECT IS UNDER OPEN SOURCE. WE HOPE THAT FROZEN SAND WILL ALLOW THIS PROJECT TO HELP ITS GENERAL GOALS.
EDIT/NOTE: This is NOT a mod. We're just porting it over to different platforms IN NO WAY WILL WE CHANGE THE ORIGINAL CODEING!
New Project called: UrT-Xtend
I would like to announce my plans for moving UrT to other gaming platforms. I currently have a working Wii version, with a demo video coming soon. Before I get to into programming/modding I would like to get a "head count" for who's interested in what platforms. Just reply with what platform you want it on and I'll start on the most wanted.
More To Come...
Andrei Z.
UNamed Death
In-Game Name: >WF<KillerPenguin
News updates on this project at http://teamwolf.co.cc/ (see sub-forum X-Tend)
DISCLAIMER: THIS PROJECT IS IN NO WAY RELATED WITH THE INTENTIONS OF Frozen Sand Inc. THE VIEWS OF THE DEVELOPERS IN NO WAY REFLECT THAT OF Frozen Sand Inc. THIS PROJECT IS ONLY FOR THE ADVANCEMENT OF URT. IN NO WAY WILL CHARGES FOR THE PROJECT HEREIN DESCRIBED BE INFLICTED. ALL DEVELOPMENT UNDER THIS PROJECT IS UNDER OPEN SOURCE. WE HOPE THAT FROZEN SAND WILL ALLOW THIS PROJECT TO HELP ITS GENERAL GOALS.
EDIT/NOTE: This is NOT a mod. We're just porting it over to different platforms IN NO WAY WILL WE CHANGE THE ORIGINAL CODEING!
#3
Posted 04 September 2009 - 05:01 AM
Queen,
First, for Wii... it works. And not the smashbro type control, actual point 'n shoot type control. I will get a demo video up asap. I really need developers for the Xbox as it needs to be recoded (UrT that is) into Python and or another base language. I want to not make players have to mod there system.
One problem, bots... I am working on making the ported version of UrT work with normal servers... Problems are GUID and protocol... More updates @ http://teamwolf.co.cc/
KillerPenguin
First, for Wii... it works. And not the smashbro type control, actual point 'n shoot type control. I will get a demo video up asap. I really need developers for the Xbox as it needs to be recoded (UrT that is) into Python and or another base language. I want to not make players have to mod there system.
One problem, bots... I am working on making the ported version of UrT work with normal servers... Problems are GUID and protocol... More updates @ http://teamwolf.co.cc/
KillerPenguin
#7
Posted 04 September 2009 - 10:23 AM
I think urban terror could easily be ported to playstation 3. Because u can install Yellowdog Linux in it . Problem is Sony restricts access to the RSX and opengl in linux. PC games up to Quake II will run. Source ->http://www.youtube.c...h?v=XeFSTv_y7LE
#14
Posted 04 September 2009 - 04:40 PM
If it will be in ps3,xbox360 or Wii
how much it cost?
or free?
Definitely free...
sounds amazing, looking forward to see the wii version in action (and I'm wondering how you got all the functions on the keys; sprint, jump, crouch, walk, shoot ...)
PS3 is interesting for me as well, but XBox ... dun like it
You will get to choose all the functions. Currently I only have a Wii version...
I wonder what the dev team thinks of this.
Hopefully they support the idea, as we will NOT be modding urt, just creating a platform in which it can run on. Kinda like Live Linux...
wii plz.
is it via homebrew channel or did you do something to boot2 to load into it.
i'm really hopeful that this works.
usb support and customisable controls please.
i wish you good luck!
(by the way it's spelt nunchuck)
The idea is to make it run linux of a disk, then to have the disk include UrT. That way we will not have to mod UrT, and players won't have to mod there console.
USB support to come...
Thanks for the correction, my spelling sux (xD)
AFAIK, you only need to port ioquake3 engine code to work on the other platforms and it will be capable to run any Q3 and Q3-mods, such as UrT (given the hardware has enough memory to hold all the game data -> com_hunkmeg 256).
Good point. Problem with that is that the ioquake3 code is extremly hard to port onto a live cd. the io of UrT however can run of a disk, which makes it much easier for me!
I think urban terror could easily be ported to playstation 3. Because u can install Yellowdog Linux in it . Problem is Sony restricts access to the RSX and opengl in linux. PC games up to Quake II will run. Source ->http://www.youtube.com/watch?v=XeFSTv_y7LE
The whole idea is so that you do not have to install extra things on your console. I have already looked into opengl, and there is a way to run it (hopefully) of a disk
Are you using XNA to port UrT to the xbox360 or do you use the baremetail method?
There is already an official quake3 port in the works, maybe they kept the MOD Interface.
ive been spamming this forum for ages about a xboxlive port....
No...
No...
Well its here
More to come hopefully
http://teamwolf.co.cc/
Sorry if I didn't get to your question, in a bit of a rush...
#15
Posted 04 September 2009 - 05:26 PM
Okay,
Because of the large amount of replies, I've started working on putting together a team to help me work on this. If you know C, C++, Python, Perl, Ruby, Ruby on Rails, Linux, Ubuntu or other distros, email me at azbikow2@gmail.com or goto teamwolf.co.cc...
Thanks
KP
UPDATE: Project home now at http://urt-xtend.sourceforge.net/
Because of the large amount of replies, I've started working on putting together a team to help me work on this. If you know C, C++, Python, Perl, Ruby, Ruby on Rails, Linux, Ubuntu or other distros, email me at azbikow2@gmail.com or goto teamwolf.co.cc...
Thanks
KP
UPDATE: Project home now at http://urt-xtend.sourceforge.net/
















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