Quote
Curious, what's the reason for the headsize increase? The front page doesn't give a reason, and I personally can't tell the difference. I get headshotted randomly enough, if anything, the head hitbox should be smaller.
The reason for the headsize increase is that the previous head size is awkwardly small and out of proportion and people had pointed that out (not me, although I definitely notice it especially in screenshots). Also they said that the hitbox is not being made bigger, just the visual look which is going to be a tiny bit bigger. Supposedly the increase is so small that you won't be thinking you are shooting their head and having the bullets go right through without hitting the hitbox which is smaller than the new head, which when you think about a tiny increase in head size, that makes sense.
Quote
I really wish the code would be available to everyone to test. I've said it again and again, the competitive community is underrepresented. I know nobody in [51] is on it, and I believe BoS also lacks any representation. The top 2 teams in North America, by a healthy margin, are not allowed to test the new release. It's not for lack of trying, either. I've applied several times over the years and I don't believe I even received a response. I only think that I could benefit the QA in some way, even if it's just another pair of hands to test new changes out with. I'm sure [51] and BoS would be more than willing to have a scrimmage with the new 4.2 changes to test out how the top players utilize new weapons or abuse new features.

lol, I think you know why they won't let you in.
Yeah it would be cool if QA has more competitive types in it (more than whatever they have now because more is good) but I don't even know if there are any people like that who are actually willing to spend the time testing it. And they need to be trustworthy people who don't have a history of leaking things or hacking things, and they need to be people with good cooperative personalities because QA and the devs (or any group of humans working on any project) want to work with cool people, not belligerent SOB's. So right away that counts out half of the top players in urban terror. For purposes of not being offended by what I just said, top players reading this can assume they are in the other half

(and yeah *half* might be an exaggeration.. maybe).
But the good news is, when 4.2 comes out, THEN everyone can test it thoroughly and if it has some small element that is less than ideal for competition, it can be fixed in 4.3.